Internship at Black Shamrock, DublinDuring my final semester I flew over to live in Dublin for 5 months and work at Black Shamorck, a Virtuos studio for my graduation internship. During this internship I got to work on 3 different projects: "Paranoia happiness is mandatory" using Unity, a prototyping project for Sony's playstation VR that I can not name using Unreal Engine 4 and lastly I worked on "Lord of the Rings the living card game" again using Unity.
This internship has taught me more than my previous 3 years combined and I have had the chance to open my eyes within the industry as well as work with and learn from people with a lot of knowledge and experience which has been an honor. I have met amazing people that I hope I will meet again in the future. I am also very happy I got to work with both big commercial engines Unity and Unreal Engine in a professional environment.
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Heart of a TowerMy second graduation work was a group project in which I teamed up with two vfx artists, an animator and two game artists to make a real time rendered film sniped for a project called "Heart of a Tower" by The Fridge, a Brussels based vfx studio. As a programmer on this project I was mostly working on tools and technical art. The project started off in Unity but later moved on to Unreal Engine 4 so my work covers both engines. My work included:
The other great people that worked on this project were
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AuthorFlorian Gaeremynck Archive
June 2019
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